SCALARTEXLOOKUP |
THE BOX'S MAIN HELP: This function returns a scalar from a scalar texture image or shader. MAP (input): This is the file path. It must be for a valid scalar texture file. UV (input): This is the location in the texture for the lookup. The default is state->tex. The x coordinate holds U and y holds V. Z is unused. OUT (output): Returned texture scalar. |
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