TRACE_EYE

THE BOX'S MAIN HELP:
This function returns a color.
It casts an eye ray from point org in direction dir.

ORG (input):
This must be a point.  This is the origin of the cast ray.
The default is state->point, the surface point being shaded.

DIR (input):
Must be a vector.  This is the direction of the cast ray.
The default is state->dir, the cast ray.

OUT (output):
This function returns the color of the cast ray.

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