PNOISE3D |
THE BOX'S MAIN HELP: This function generates 3 dimensional periodic noise. The return value will be float, point, vector, normal or color depending on the cast, whose component(s) lie in the range [0,1]. PP (input): This must be a varying point, vector or normal. The default is the surface point, P. This is the seed for the pnoise function. IP (input): This must be a point, vector or normal which lies on the integer lattice. (i.e. all components must be integers) This is the period for the function. The default is point(1,1,1). OUT (output): This function generates 3 dimensional periodic noise. The return value will be float, point, vector, normal or color depending on the cast, whose component(s) lie in the range [0,1]. |
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