We are now in beta with Animal Logic (as of 03/15/97).
Mental Ray is a tough renderer to support; few people as yet are experts with it, and because the spec is so 'wide open', we're spending much time trying to figure out what's the best way to simplify it, without restricting flexibility. Are there any Mental Ray experts out there? We'd like to hear from you. Either respond here in the forum, or directly by email to info@cinegrfx.com.
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Pascal Jeong | Wed May 14 1:53:39 PDT 1997 | ||
Pascal Jeong | Wed May 14 2:01:59 PDT 1997 | ||
Pascal Jeong | Wed May 14 2:06:39 PDT 1997 | ||
Reid Baker | Wed Sep 24 13:51:46 PDT 1997 |