SHADOWSORT |
THE BOX'S MAIN HELP: Call the shadow shader in order, closest first? miTRUE = yes, shadows closest to the light source will be rendered first. miFALSE = no, shadows will be rendered in random order. OUT (output): Call the shadow shader in order, closest first? miTRUE = yes, shadows closest to the light source will be rendered first. miFALSE = no, shadows will be rendered in random order. |
© Copyright 1996,1998 Cinema Graphics Inc. All Rights reserved.