TRANSFORMMATRIX

THE BOX'S MAIN HELP:
This returns a matrix with SCALE, ROT and XLATE transformations;
using GO gimbaling order and RP rotation priority.

SCALE (input):
This must be a vector.  The default is 1, 1, 1, no scaling.
Values in the x coordinate scale along the x-axis.
Values in the y coordinate scale along the y-axis.
Values in the z coordinate scale along the z-axis.

GO (input):
This string specifies the gimbaling order.

ROT (input):
This must be a vector.  The default is 0, 0, 0, no rotation.
Values in the x coordinate rotate about the x-axis.
Values in the y coordinate rotate about the y-axis.
Values in the z coordinate rotate about the z-axis.

RP (input):
This string specifies the rotation priority.

XLATE (input):
This must be a vector.  The default is 0, 0, 0, no translation.
Values in the x coordinate translate along the x-axis.
Values in the y coordinate translate along the y-axis.
Values in the z coordinate translate along the z-axis.

OUT (output):
This returns a matrix with SCALE, ROT and XLATE transformations;
using GO gimbaling order and RP rotation priority.

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