|
Elizabeth Keith [email protected] |
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WHO, WHAT, WHEN : | ||
Digital Domain, Venice |
effects TD - Peter Pan sequence supervisor - True Lies |
· May 2003 - present · January - July 1994 |
Cinesite, Hollywood | shader programmer / effects TD - X-Men2 | · February 2002 - April 2003 |
Rhythm & Hues, Playa del Rey |
effects TD - Sum of All Fears lighting - Dr. Dolittle 2 |
· September - December 2001 · February - May 2001 |
Alias/Wavefront, Santa Barbara | software developer - Maya Plugins |
· June - September 2001 |
Imageworks, Culver City |
shader programmer - Harry Potter color & lighting - Anaconda color & lighting - Virtuosity |
· November 2000- February 2001 · November 1996 - January 1997 · May - August 1995 |
Oddworld, San Luis Obispo | CG supervisor - game cinematics | · March 1999 - April 2000 |
Simex, Santa Monica | technical director - Impact | · June - November 1998 |
Click3x, Santa Monica | shader programmer - It's True | · April - May 1998 |
Hollywood Digital, Hollywood | 3D supervisor - Earth to the Moon | · October 1997 - March 1998 |
Cinema Graphics, Chatsworth | co-author - ShadeTree | · November 1995 - October 2000 |
Lost in Space, London, UK |
CG supervisor - NRG Lucuzade
CG supervisor - Vauxhall Vectra |
· February - April 1995 · August - October 1995 |
Warner Bros., Sherman Oaks | compositor - Batman Forever | · February 1995 |
Digital Magic, Santa Monica | sequence supervisor - Highlander 3 | · November 1994 - January 1995 |
VIFX, Marina Del Rey |
compositor - The Good Son
effects TD - Demolition Man |
· June - July 1993 · August - September 1993 |
Rez·N·8, Hollywood |
technical director - Interscope
production manager - broadcast logos |
· November - December 1993 · June 1991 - May 1992 |
Boss Films, Marina Del Rey | technical director - World's Fair ride | · September 1992 - March 1993 |
ILM, San Rafael | technical director - Terminator 2 | · November 1990 - May 1991 |
deGraf/Wahrman, Hollywood | CG supervisor - MCA Hanna/Barbera ride | · March 1989 - April 1990i |
Capital Cities /ABC, Hollywood | technical director - broadcast logos | · May 1988 - February 1989 |
CG Europa, Roma, Italy | technical director - broadcast logos | · April - July 1987 |
Abel Image Research, Hollywood | customer support - AIR software | · August 1986 - February 1987 |
Lockheed, Burbank | software engineer - CADAM | · August 1985 - July 1986 |
HOW : | effects and lighting in Houdini and MAYA | shader programming in RenderMan, VEX and Mental Ray |
scripts and pipeline in csh and perl | dsos in C++ | |
UCLA - Bachelor of Science in Mathematics / Computer Science |
references furnished on request