GLOW |
THE BOX'S MAIN HELP: This function generates a glow, which falls off at the edges of the object. DIR (input): This must be a vector. The default is the incidence vector. NORM (input): This must be a point. The default is the surface normal. ATT (input): This must be a float. The default is 2.0. This is the attenuation of the glow off the sides of the object. GLO (input): This must be a color. The default is WHITE. This is the color of the glow. OUT (output): This function returns a glow, which falls off at the edges of the object. |
© Copyright 1996,1998 Cinema Graphics Inc. All Rights reserved.