NOISE_GRAD1D |
THE BOX'S MAIN HELP: This function generates single dimensional noise. A is the scalar seed for the noise function. G will contain the gradient of the computed texture at A. The return value is a scalar which lies in the range [0,1]. A (input): This must be a scalar. It is the seed for the noise function. G (output): This scalar contains the gradient of the computed texture at A. OUT (output): This function generates single dimensional noise. The return value is a scalar which lies in the range [0,1]. |
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