RIPPLES |
THE BOX'S MAIN HELP: This function generates a rippling pattern. FX (input): This must be a float. The default is 4. This controls the number of ripples in the x direction. FY (input): This must be a float. The default is 4. This controls the number of ripples in the y direction. XX (input): This must be a varying float. The default is state->tex_list[0].x. YY (input): This must be a varying float. The default is state->tex_list[0].y. OFF (input): This must be a scalar. The default is 0.0. It can be used to offset the phase of the waves. OUT (output): This function returns a rippling pattern. |
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