CONSTANT

THE BOX'S MAIN HELP:
This shader simulates a constant surface.
OS is the surface opacity.
CS is the surface color.

OS (input):
Must be a color.  Default is white.
This is the surface opacity.
Transparent is black; completely solid is white.

CS (input):
Must be a color.  Default is blue.
This is the surface color.

OI (output):
This shader simulates a constant surface.
This is the returned surface opacity.

CI (output):
This shader simulates a constant surface.
This is the returned surface color.

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