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THE BOX'S MAIN HELP:
This shader casts light in all directions.
INT controls the intensity of the light.
LGT controls the color of the light.

INT (input):
This must be a float.  The default is 1.0.
This controls the intensity of the light.

LGT (input):
This must be a color.  The default is WHITE.
This controls the color of the light.

CL (output):
This shader casts light in all directions.

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