FOG

THE BOX'S MAIN HELP:
This shader simulates a foggy atmosphere.
DST is the distance from the camera the fog starts.
FOG is the fog color.

DST (input):
This must be a float.  The default is 1.0.
This is the distance from the camera the fog starts.

FOG (input):
This must be a color.  The default is WHITE.
This is the fog color.

OI (output):
This is the fog opacity.

CI (output):
This shader simulates a foggy atmosphere.

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