FOG |
THE BOX'S MAIN HELP: This shader simulates a foggy atmosphere. DST is the distance from the camera the fog starts. FOG is the fog color. DST (input): This must be a float. The default is 1.0. This is the distance from the camera the fog starts. FOG (input): This must be a color. The default is WHITE. This is the fog color. OI (output): This is the fog opacity. CI (output): This shader simulates a foggy atmosphere. |
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