POINTLIGHT |
THE BOX'S MAIN HELP: This is a point light shader. FROM is the position of the light. INT controls the intensity of the light. LGT controls the color of the light. FROM (input): This must be a point. The default is 10 out in Z. This is the position of the light. INT (input): This must be a float. The default is 1.0. This controls the intensity of the light. LGT (input): This must be a color. The default is WHITE. This controls the color of the light. CL (output): This is a point light shader. |
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